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    1. P2pre
    2. Procedural Scratch Mask
    Procedural Scratch Mask (thumbnail)
    Procedural Scratch Mask (other)
    Procedural Scratch Mask (other)
    Procedural Scratch Mask (other)
    Procedural Scratch Mask (other)
    Procedural Scratch Mask (other)
    Procedural Scratch Mask (other)
    Procedural Scratch Mask (other)
    3D Model

    Procedural Scratch Mask

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    $7.00

    Product Information

    Type3D Model
    File Formats
    blend
    Renderer
    Cycles, EEVEE
    File Size
    134kb

    Category:Procedural Materials

    License type:Standard License


    Product Name
    Procedural Scratch Mask
    Categories
    Materials & Textures > Procedural Materials
    Pricing & License
    Standard License$7.00
    Date Published
    27/02/2026
    File Size
    134kb
    Renderer
    Cycles, EEVEE
    File Formats
    blend

    Description :

    Short Overview

    A lightweight procedural scratch mask node for Blender, designed to generate reusable grayscale masks for shader workflows.
    UV-independent, bakeable, and intended as a composable utility rather than a finished material.

    How to Use

    1. Connect a position vector (e.g. Object, Generated, or UV coordinates) to the Position input.

    2. Plug the Mask output into roughness, color mix factors, or other material channels.

    3. Adjust large and fine scratch controls to shape the surface wear distribution.

    4. Optionally bake the mask for use in texture-based pipelines.

    Note: A position vector input is required for the node to generate output.

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